Blender for Virtual Worlds

Blender for absolute beginners – meet your new friend

Goal – Make objects for virtual worlds

The specific goal of today’s class is to get you familiar enough with the Blender that you can follow along with the hundreds of videos on YouTube as well as the OpenSim Blender tutorials by Aine Caoimhe and Chic Aeon in the OpenSim Virtual Google Group (links at the bottom.)

The Interface – just the basics

Good news! You don’t have to learn what every darn button does in Blender. Most Blender users are using it to make animation, or render beautiful interiors, or for architectural visualization. We are making low poly “game” objects.  This means that we will only be using a few of the many menus and buttons in Blender. Yay!

Interface Window, Areas, Editors

Info Header
File New, Open, Save
User Preferences
Import, Export
Help, Manual

Outliner
Simple list of objects in the scene

Properties
We will concentrate on only Render and Materials.  The other fun one here is Modifiers.

3D View
This is Where the magic happens!


You are in control of your Layout.

  • Resize Areas by dragging the borders.
  • Split and Join an Area by dragging the Window Splitter Widget. Or Right Click on the border
  • Shift > Spacebar  to fill the window with one area.

Splitting an Area


User Preferences

Can you rotate around your cube? If not, you probably need to change your preferences.

Choose File > User Preferences and go to the Input Tab at the top to set just a few of the hundreds of preferences.

User Preferences 1

And just one more change, on the Interface Tab.

User Preference 2


How to Navigate
(Can vary with system & mouse)

 

  • Scroll wheel to zoom
    (Mac:  Control + Option + Drag Mouse)
  • Hold down Middle mouse to rotate and orbit
    (Mac:  Option + Mouse)
  • Shift to pan
    (Mac:  Shift + Option)

 


Making things

Choose File > New
By default you get a camera, a light, and a cube

Rezzing or Adding Objects

  • Shift A  to Add an object
  • Click on Object to choose it
  • Tab to go into Edit Mode

On left is the ToolShelf (T to open & close)
On the right is Object Properties (N to open & close)

The most important shortcuts!
(aka your new
mantra)

  • Shift C to Center
  • 1 for Front View
  • 5  (Number 5 toggles between Perspective & Ortho. We work in Ortho for better accuracy.)

3DPerspective


Object and Edit Menus

Object Mode

editor_3dview-header

Edit Mode

edit mode header

 


Shortcuts

Most important Shortcuts:

  • Shift C
  • 1 for Front View
  • 5 for Ortho View

Shortcuts to Learn

Shift C Center
Shift A Rez a new object
X Delete
Tab Toggle between Object mode and Edit mode
T Toolbar
N Object properties
1, 3, 7 Front, Side, Top
The Selection & Control Shortcuts
A Select All or None
B Box Select
C Face Select
E Extrude
G Grab
Alt click Select the whole loop

The Transform Shortcuts
S Scale
R Rotate
SX, SY, SZ Scale only on the X or Y or Z
Control R Make a Loop Cut

RESOURCES

The Blender Manual

Blender for Opensim Google + Group

https://plus.google.com/u/0/communities/104180785866043143028

Aine Caoimhe

Blender Tutorials for OpenSim users

http://ainetutorials.blogspot.com/

Start with these:

http://ainetutorials.blogspot.com/2015/03/virgins-and-mice-blender-musophobia.html

http://ainetutorials.blogspot.com/2015/03/blender-baby-steps.html

Chic Aeon

Blender Tutorials for OpenSim users

https://plus.google.com/100190052320604204973/posts

Start with these:

https://plus.google.com/100190052320604204973/posts/a8DDxZXB5Eh

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